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Think I may see an issue with MAX_CHAR, but not sure
#1 Posted : Tuesday, January 24, 2017 3:03:09 PM(UTC)
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So, I'm building in OSX (using Clang in XCode, 64 bit build)

A signed/unsigned warning on this line in sqstdrexx.cpp


made me look at type, and MAX_CHAR

Now, on all platforms other than WIN32, MAX_CHAR is set to 0xFFFFFFFF

But, type is SQRexNodeType which in turn is int.

int on this platform being a 32 bit signed value, i.e. having a maximum of 0x7FFFFFFF

That suggests that type can never be OP_GREEDY or any such value (which are all MAX_CHAR + something)

I'm wondering if I've missed something, because it would seem such a bug would be noticed.
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